//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/.
// 			VisualNovelToolkit		     /_/_/_/_/_/_/_/_/_/.
// Copyright ©2013 - Sol-tribe.	/_/_/_/_/_/_/_/_/_/.
//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/.
using UnityEngine;
using UnityEditor;
using System.Collections;

[CustomEditor( typeof(ViNoAnimationManager))]
public class ViNoAnimationManagerInspector : Editor {

	public override void OnInspectorGUI(){
		GUI.enabled = false;
		DrawDefaultInspector();
		GUI.enabled = true;
/*
		ViNoAnimationManager animManager = target as ViNoAnimationManager;
		if( animManager != null ){			
			if( animManager.animNames != null && animManager.animNames.Length > 0 ){
				for( int i=0;i<animManager.animNames.Length;i++){
					EditorGUILayout.SelectableLabel(  animManager.animNames[ i ] );
				}
			}
		}
//*/		
	}
}
